> ## Documentation Index
> Fetch the complete documentation index at: https://docs.ntop.com/llms.txt
> Use this file to discover all available pages before exploring further.

# How to map a bitmap onto a CAD face

## Objective:

Apply a bitmap onto a CAD face.

## Applies to:

* Texturing
* Debossing

## Procedure:

1. Import the image using the **Import Bitmap** block. ([What are beta blocks?](/help-articles/knowledge-base/user-interface/what-are-beta-blocks))

2. Import the CAD Part using the **Import Part** block.

3. Use the **Cell Map on CAD Face** block to prepare the CAD Face you wish to apply the bitmap on.

4. Import the custom block (**Place Image using Cell Map**) attached below:

* [CB - Place Image using Cell Map](https://ntopology.box.com/s/b06rjhdi63o27n5zhxctqdy7fm2xnhuu)

4. Use the **Place Image using Cell Map** block.

* Drag and drop the bitmap from the **Import Bitmap** block.
* Cell Map input is the one prepared in the third step.
* Choose the appropriate Scale, Angle, Aspect Adjustment, and Interpolation type.

5. Set up the CAD body using the **Implicit Body from CAD Body** block.

6. Use a combination of **Offset Body** and **Multiply** block to deboss the image.

7. Use **Set Body Bounding Box** to view your final implicit.

![The final body after using Set Body Bounding Box.](https://files.learn.ntop.com/help-articles/textures/5388327009043.png)

And that's it! You've successfully debossed an image onto a CAD face.

Are you still having issues? Contact the [support team](https://support.ntopology.com/hc/en-us/requests/new), and we'll be happy to help!

## Download the Example file:

* [Example file](https://files.learn.ntop.com/Support%20Article%20Example%20Files/Knowledge%20Base/Textures/Bitmap%20on%20CAD%20Face%20Example.ntop)
* [CB - Place Image using Cell Map](https://files.learn.ntop.com/Support%20Article%20Example%20Files/Knowledge%20Base/Textures/CB%20-%20Place%20Image%20using%20Cell%20Map.ntop)

## Keywords:

*cad face texture mapping how-to image bitmap bit*
