> ## Documentation Index
> Fetch the complete documentation index at: https://docs.ntop.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Texturing and Bitmapping

export const YouTubeVideo = ({src, title, caption}) => {
  return <Frame caption={caption}>
      <iframe className="w-full aspect-video rounded-xl" src={`https://www.youtube.com/embed/${src}`} title={title} allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture" allowFullScreen></iframe>
    </Frame>;
};

<YouTubeVideo src="5yULPeZhmzU" />

#### Description

This training takes you through the basics of adding textures to a part using images and fields. After completing this training, you will have developed an understanding of the different options for adding textures as well as some applications for these textures.

**Prerequisites:**[101: nTop Essentials](/courses/101-ntop-essentials/), [220: Intro to Field Driven Design](https://learn.ntop.com/courses/220-intro-to-field-driven-design/)

**What is Covered:**

* Adding a logo to a part using Bitmapping
* Creating Textures from an image using Bitmapping
* Adding roughness to a part with Simplex Noise 3D
* Custom Blocks for creating textures like leather with Cellular Noise 3D
* Mimicking AM Metal Surfaces with Simplex Noise 3D

**Downloadable Files:**

[Texturing\_and\_Bitmapping.zip](https://files.learn.ntop.com/Courses/Recorded%20Trainings/Texturing%20and%20Bitmapping/Texturing_and_Bitmapping.zip)
