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About this Block

What it does: Uses a Remap function to transform a scalar field from XYZ coordinates into cylindrical coordinates. Tips:
  • All Remap-based functions are centered on the world origin.
  • Use the Y mapping length input to specify the length of the input field to be wrapped about the Cylinder’s circumference.

Example File

Download Example: Remap Fields and Bodies Example Example Screenshot
Remap a scalar field into a cylindrical space. The only values that will be mapped are values along the positive X-axis, and the Y-axis between -length/2 and +length/2. This block will not attempt to scale the field values to compensate for distortion. If the compensation is preferred, use the Remap Cylindrical Body block.

Inputs

Outputs