About this Block
What it does: Uses a Remap function to transform a scalar field from XYZ coordinates into cylindrical coordinates. Tips:- All Remap-based functions are centered on the world origin.
- Use the Y mapping length input to specify the length of the input field to be wrapped about the Cylinder’s circumference.
Example File
Download Example: Remap Fields and Bodies Example
Remap a scalar field into a cylindrical space. The only values that will be mapped are values along the positive X-axis, and the Y-axis between -length/2 and +length/2. This block will not attempt to scale the field values to compensate for distortion. If the compensation is preferred, use the Remap Cylindrical Body block.
Inputs
| Name | Type | Description |
|---|---|---|
| Field | Scalar Field | Scalar field to remap. |
| Y mapping length | Scalar | The length of the scalar field along the Y-axis to wrap the around the circumference of the cylindrical space. |
Outputs
| Type |
|---|
| Scalar Field |

