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About this Block

What it does: Uses a Remap function to transform a scalar field from XYZ coordinates into cylindrical coordinates.
Tips
  • All Remap-based functions are centered on the world origin.
  • Use the Y mapping length input to specify the length of the input field to be wrapped about the Cylinder’s circumference.

Example File

Download Example: Remap Fields and Bodies Example Example Screenshot Remap a scalar field into a cylindrical space. The only values that will be mapped are values along the positive X-axis, and the Y-axis between -length/2 and +length/2. This block will not attempt to scale the field values to compensate for distortion. If the compensation is preferred, use the Remap Cylindrical Body block.

Inputs

NameTypeDescription
FieldScalar FieldScalar field to remap.
Y mapping lengthScalarThe length of the scalar field along the y-axis to wrap the around the circumference of the cylindrical space.

Outputs