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About this Block

What it does: Uses a Remap function to transform a scalar field from XYZ coordinates into spherical coordinates.
Tips
  • All Remap-based functions are centered on the world origin.
  • The Y mapping length input specifies the length of the input field to be wrapped about the Sphere’s longitudinal circumference.
  • The Z mapping length input specifies the length of the input field to be wrapped about the Sphere’s latitudinal circumference.

Example File

Download Example: Remap Fields and Bodies Example Example Screenshot Remap a scalar field into a spherical space. The only values that will be mapped are values along the positive X-axis, the Y-axis between -length/2 and +length/2, and the positive Z-axis. This block will not attempt to scale the field values to compensate for distortion. If the compensation is preferred, use the Remap Spherical Body block.

Inputs

NameTypeDescription
FieldScalar FieldScalar field to remap.
Y mapping lengthScalarThe length of the scalar field along the y-axis to wrap around the longitudinal circumference of the spherical space.
Z mapping lengthScalarThe length of the scalar field along the z-axis to wrap around the latitudinal circumference of the spherical space.

Outputs