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About this Block

What it does: The Boolean Intersect block generates the intersecting shape of a list of Bodies. A blend is applied at the intersection of each body to control the transition between each volume, and can be sharp, rounded, continuous, or chamfered.
Tips
  • Apply a fillet by using the ‘Rounded’ Blend Type.
  • Apply a chamfer by using the ‘Chamfered’ Blend Type.
  • To retain the shape features, use the ‘Sharp’ Blend Type.
  • To achieve a smoothed appearance between edges, use the ‘Continuous’ Blend Type.
  • To intersect more than 2 bodies, click the + button in the upper right-hand corner of the Implicit Body List block.
  • The angle of the Chamfered and Rounded blend types is dependent on the input geometries.

Example File

Download Example: File Name Example Screenshot Create an Implicit Body where the input bodies spatially overlap.

Inputs

NameTypeDescription
Blend typeBlend EnumType of blend between the implicit bodies.
Blend radiusScalar FieldRadius of the blend. this value will be ignored if “sharp” is selected.
BodiesImplicit Body ListImplicit bodies to intersect.

Outputs