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About this Block

What it does: Uses a Remap function to change the size of an Implicit Body according to X, Y, or Z scales. This block preserves a true distance field so that the underlying Scalar Field is not distorted during the Scale transformation. Common uses: To non-uniformly scale an implicit.
Tips
  • All Remap-based functions are centered on the world origin.
  • This block is a custom block, which means it has a workflow of blocks running within it. To see what processes it is running, export the block by right-clicking on it and selecting “Export Block”. Open the block to see the workflow beneath.

Example File

Download Example: Remap Scale Body Example Screenshot Remap an implicit body to scale it in the X, Y, and Z directions. This block will attempt to scale the field values to compensate for distortion. If the compensation is not preferred, use the Remap Scale Field block.

Inputs

NameTypeDescription
BodyImplicit BodyImplicit body to remap.
X scaleScalarScale factor in the x direction.
Y scaleScalarScale factor in the y direction.
Z scaleScalarScale factor in the z direction.

Outputs