Remap Cylindrical Body
Remap an implicit body into a cylindrical space. The only values that will be mapped are values along the positive X-axis, and the Y-axis between -length/2 and +length/2. This block will also attempt to scale the field values to compensate for distortion. If the compensation is not preferred, use the Remap Cylindrical Field block.
Remap Spherical Body
Remap an implicit body into a spherical space. The only values that will be mapped are values along the positive X-axis, the Y-axis between -length/2 and +length/2, and the positive Z-axis. This block will also attempt to scale the field values to compensate for distortion. If the compensation is not preferred, use the Remap Spherical Field block.
Remap Scale Body
Remap an implicit body to scale it in the X, Y, and Z directions. This block will attempt to scale the field values to compensate for distortion. If the compensation is not preferred, use the Remap Scale Field block.

