About this Block
What it does: Selects surface entities on an FE Mesh. The entities available to be selected are nodes, faces, or edges. When a direction is defined, the block shoots a ray at the mesh and finds the intersection. The first intersecting entity (entity) becomes the basis for the flood fill. The flood fill compares the normal of entity with all the neighboring entities. If the entities are below the tolerance angle provided, it selects it. With no direction, it finds the closest entity to the origin, which becomes the entity. Commons uses:- Defining boundaries in a Boundary Condition block type.
Example File
Download Example: FE Boundary by Flood Fill Select boundary entities of an FE Mesh (faces/edges/nodes) using a flood fill operation. The block chooses the closest mesh entities to the specified origin, and uses a flood fill operation to select all mesh entities that lie within a certain specified angle and direction of the originally selected entity.Inputs
| Name | Type | Description |
|---|---|---|
| Mesh | FE Mesh | The finite element mesh. |
| Entity | FE Boundary Enum | The type of mesh entity to select. |
| Origin | Point | The origin of the direction for initial face selection. |
| Angle | Scalar | The feature angle for the flood fill operation. |
| Direction | Vector | The direction to intersect the mesh. if not provided then the origin point will be projected to the nearest face. |
Outputs
| Type |
|---|
| FE Boundary |




