Blend radius must be non-negative.
About the error
Issue: The blend radius can’t be negative. That would create invalid geometry. Applies to:- Boolean Union
- Boolean Subtract
- Boolean Intersect
- A negative blend value
- Use a positive blend radius.
Feature size must be greater than 0.
About the error Issue: The block can’t run if the feature size is zero or less. Applies to:- Mesh from Implicit Body V 1.0.0
- The feature size is zero or less.
- Enter a feature size that is greater than zero.
The input mesh must be a quad mesh. Please use the Quadrangulate mesh block to convert.
About the error Issue: Occurs when you are converting a mesh into a CAD Body. For this conversion to work, the input mesh needs to be a quad mesh. Applies to:- CAD Body from Quad Mesh.
- A triangular mesh was used in the CAD Body from Mesh block.
- Remove the triangular mesh from the input and convert it into a quad mesh using the Quadrangulate Mesh block. You may need to refine your quad mesh further to get optimal results. Review the process on how to create a CAD body here. Make sure you are aware of the limitations of converting a mesh into a CAD body. This process is meant for topology optimized parts and not lattices.
- Related support articles for more information:
Cannot create a Voronoi lattice with < 4 points.
About the error Issue: The mathematical Voronoi formula can’t be applied if there are less than four points. Applies to:- Surface Voronoi
- Volume Voronoi
- Having less than four points.
- Add more points to your Point List.
R/G/B/A value must be between 0 and 1.
About the error Issue: The color channel value must be between 0 and 1, inclusive. Applies to:- Color
- A color channel value that is negative or greater than 1 will cause this error.
- One common mistake is to enter color values in the range 0-255 without normalizing to 0-1.
- Ensure color channel values are between 0 and 1, inclusive.
- If working with color values in the range 0-255, normalize by dividing by 255.

