

Cylindrical Remap
The Cylindrical Remap takes that bit of the geometry and it revolves it -180 to 180 degrees. You can see there is some empty space and some solid space that is revolved. The only values mapped are values along the:- positive x-axis
- y-axis between -length/2 and +length/2.

Spherical Remap
The Spherical Remap operates in a similar way. However here, the only values that are mapped are values along the:- positive x-axis
- y-axis between -length/2 and +length/2
- positive x-axis

Note: If you prefer to learn more about this topic through a video, our Follow Along: Intro to Remapping lesson covers all the Intro to Remapping topics in video form (Mirror, Translate, Scale, Array, Cylindrical, and Spherical Remap).

