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It is recommended that you create your part in CAD, do operations such as splitting the part into multiple bodies using planes or surfaces there, and bring them into nTop to be modified and optimized. There are, however, possibilities in nTop to create simple implicit geometries as well as perform simple transformations and modeling operations on your object.

Primitives

Primitives, found in the Createtab, are simple shapes that are generated as implicit bodies.

Transformations

In the Utilitiestab, you can find object Transformations such as: scaling, rotating, translating, and orienting. You can perform these operations on any type of geometry and in combination with each other. The block will output your transformed geometry while the original geometry remains as a prior block.

Modeling Operations

In the Modelingtab, you can find common operations such as: offsetting, extruding, shelling, thickening, and revolving. These operations may perform differently than expected on Implicit Bodies compared to traditional CAD.